2005.08.26 - 2005.09.09 / Asian American Art Center / 26 Bowery, 3rd Floor / New York, NY / USA
In Search of Maxwell’s Demon was designed as an interactive game-like simulation coded using a prototype Java-based open source programming language and environment called Processing. This project was coded in the pre-release alpha (build 0068) version as a precursor to an architectural research project on the topic of time structures at Columbia University. This video is a showcase of 13 instances of the simulation in various far-from equilibrium conditions.